| createTabBarExtrasButton()=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| createTabButtonShape(TabBarButton &, Path &path, bool isMouseOver, bool isMouseDown)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| drawTabAreaBehindFrontButton(TabbedButtonBar &, Graphics &, int w, int h)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| drawTabbedButtonBarBackground(TabbedButtonBar &, Graphics &)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| drawTabButton(TabBarButton &, Graphics &, bool isMouseOver, bool isMouseDown)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| drawTabButtonText(TabBarButton &, Graphics &, bool isMouseOver, bool isMouseDown)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| fillTabButtonShape(TabBarButton &, Graphics &, const Path &path, bool isMouseOver, bool isMouseDown)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| getTabButtonBestWidth(TabBarButton &, int tabDepth)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| getTabButtonExtraComponentBounds(const TabBarButton &, Rectangle< int > &textArea, Component &extraComp)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| getTabButtonFont(TabBarButton &, float height)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| getTabButtonOverlap(int tabDepth)=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| getTabButtonSpaceAroundImage()=0 | TabbedButtonBar::LookAndFeelMethods | pure virtual |
| ~LookAndFeelMethods()=default | TabbedButtonBar::LookAndFeelMethods | virtual |