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JUCE
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The base class for objects that can be sent to a MessageListener. More...
#include <juce_Message.h>
Public Types | |
| using | Ptr = ReferenceCountedObjectPtr<Message> |
Public Types inherited from MessageManager::MessageBase | |
| using | Ptr = ReferenceCountedObjectPtr<MessageBase> |
Public Member Functions | |
| Message () noexcept | |
| Creates an uninitialised message. | |
| ~Message () override | |
Public Member Functions inherited from MessageManager::MessageBase | |
| MessageBase ()=default | |
| ~MessageBase () override=default | |
| bool | post () |
Public Member Functions inherited from ReferenceCountedObject | |
| void | incReferenceCount () noexcept |
| Increments the object's reference count. | |
| void | decReferenceCount () noexcept |
| Decreases the object's reference count. | |
| bool | decReferenceCountWithoutDeleting () noexcept |
| Decreases the object's reference count. | |
| int | getReferenceCount () const noexcept |
| Returns the object's current reference count. | |
Additional Inherited Members | |
Protected Member Functions inherited from ReferenceCountedObject | |
| ReferenceCountedObject ()=default | |
| Creates the reference-counted object (with an initial ref count of zero). | |
| ReferenceCountedObject (const ReferenceCountedObject &) noexcept | |
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject (ReferenceCountedObject &&) noexcept | |
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject & | operator= (const ReferenceCountedObject &) noexcept |
| Copying from another object does not affect this one's reference-count. | |
| ReferenceCountedObject & | operator= (ReferenceCountedObject &&) noexcept |
| Copying from another object does not affect this one's reference-count. | |
| virtual | ~ReferenceCountedObject () |
| Destructor. | |
| void | resetReferenceCount () noexcept |
| Resets the reference count to zero without deleting the object. | |
The base class for objects that can be sent to a MessageListener.
If you want to send a message that carries some kind of custom data, just create a subclass of Message with some appropriate member variables to hold your data.
Always create a new instance of a Message object on the heap, as it will be deleted automatically after the message has been delivered.
| using Message::Ptr = ReferenceCountedObjectPtr<Message> |
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noexcept |
Creates an uninitialised message.
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override |