C Specification
When the VK_GGP_frame_token extension is enabled, a Google Games
Platform frame token can be specified when presenting an image to a
swapchain by adding a VkPresentFrameTokenGGP structure to the
pNext chain of the VkPresentInfoKHR structure.
The VkPresentFrameTokenGGP structure is defined as:
// Provided by VK_GGP_frame_token
typedef struct VkPresentFrameTokenGGP {
VkStructureType sType;
const void* pNext;
GgpFrameToken frameToken;
} VkPresentFrameTokenGGP;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
frameTokenis the Google Games Platform frame token.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.